Udemy

Intro to Skeletons VS Zombies

A free video tutorial from Mark Price
Game Developer | Fortnite | Co-owner JOGO Games
Rating: 4.1 out of 5Instructor rating
16 courses
312,801 students
Intro to Skeletons VS Zombies

Lecture description

An intro into our Unity multiplayer game called Skeletons vs Zombies

Learn more from the full course

Unity Game Development Build 2D & 3D Games

Learn Unity game design & 2D & 3D game development & make your own C# games in Unity 3D

35:14:07 of on-demand video • Updated September 2018

Build 2D Unity games & work with sprites
Build 3D Unity games
Write programs in C#
Apply for Jr. Game Developer jobs as a Unity 3D developer
English [Auto]
Hey, what's up, everybody, Mark Price with Def Post.com, and this is the section of all sections. This is multiplayer with Unity 3D and before Unity introduced a multiplayer services multiplayer was very complicated to do because you had to build all the infrastructure on your own. And if any one of you is familiar with multiplayer, you know that it is incredibly, incredibly difficult and requires up to millions of lines of code. Very, very hard stuff, real time multiplayer unity did all of that for us under the hood. And so we actually get to just use their systems for it. Now, it's still very complex. This is this is going to burst your brain. But what I've done is I've gone through and spent days and days using the multiplayer, figuring it out, building the multiplayer games so I could explain it to you in layman's terms. And so I did all the hard work. So you don't have to. And the section is just awesome. OK, you get to control some characters, OK, we're going to do it over land first and you can shoot fireballs at each other. And then I'll teach you how to get on the Internet and find games, the matchmaking, things like that. We talk about how to send fireballs over the network, how to move over the network, all the important things that you need to keep in mind when making multiplayer games, such as where to instantiate objects, how the client and the server works, everything. By the end of the section, you can actually create your own multiplayer games that you could publish to millions of people. And you do with real assets, with real objects, as a real game developer would actually do. We don't mess around the cubes and, you know, little little objects like other curses. Do we actually teach you how to make your own game a real game with multiplayer in Unity 3D? So it's going to be a lot of fun. And I'm giving you some extra aces here so you can take it to the next level and really finish out this Mobb once we've finished our part of it and make a real multiplayer online battle arena and it's going to be awesome. So I'll see you on the inside.